Street Fighter Online | Universal Moves

The game Street Fighter Online takes the majority of its moves from the standard Capcom "vs" series. The gameplay is basically the same (universal commands to variable, crossover, etc.). Street Fighter Online has also added new and improved moves for every character that has been released so far! The majority of the new moves require a "no cheating" application called Game Vindicator. This is to ensure players don't have an unfair advantage, while at the same time, encourages new and improved moves; This makes the playing environment better and safer for every player! Character moves are courtesy of X-Force 2010.

To see a specific character's move set, click on the characters to the left and right of the page. Below is a list of universal moves that can be performed with any character except Onslaught.

 

Tag Partner:



  
Requirements:
You must be playing one of the following game modes.
1on1 Tag, 2on1 Tag, 2on2 Tag, Practice
Description:
Pretty straight forward. This command "Tags" your partner on the side line,causing them to jump into the arena and you to jump out. While waiting on the side lines your character will regain some of the health that they lost while in battle.
 Partner Assist:   
Requirements:
Your ENERGY BAR must be at least HALF FULL in order to use this command.
Description:
This command causes your partner to jump into the arena and preform a Special attack, and then jump out.
 Crossover Attack:      
Requirements:
Your ENERGY BAR must be at LEVEL 2 or greater in order to use this command.
Description:
This command causes your partner to jump into the arena. Then you and your Tag partner will preform a Super move. Then you and your partner will jump out of the arena for a few seconds and regain a little health.
 Variable Attack:      
Requirements:
Your ENERGY BAR must be at LEVEL 3 in order to use this command.
Description:
This command calls your partner to jump into the arena. You both then have 5 seconds to double team your opponent. During this time you and your partner have "infinite super abilities". Meaning both of you can preform as many Super attacks as humanly possible before the Timer runs out!
After your time expires, you and your partner will jump out of the arena for a few seconds and regain a little health.